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Right now, those facing the worst of the crashing issues (some people found the game immediately donking out to desktop after launch) are left with Sega's previous advice, which includes an INI tweak that appears to work for some, but not everyone.
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According to the initial patch notes, these were the problems they were hoping to knock out:įix for crashes on boot and in cutscenes/gameplay.įix for crash when using Staminans to gain consecutive Heat abilities during Chapter 10 Fight.įix for crash in Pocket Circuit mini-game after selecting a rematch with an opponent. The initial patch was intended to address several semi-common crashes, most notably during certain story sequences. Unfortunately the time-tested Yakuza approach of 'punching things until they apologise' doesn't seem to be working, as they've had to roll back their first patch mere hours after it went live, as it apparently introduced more issues than it solved.
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There have been reports of some nasty crash bugs lurking around Kamurocho, and Sega have been trying to figure out how to banish them. While I've been lucky enough to have had a problem-free time with Japanese street-crime adventure Yakuza 0 on PC, I admit that I'm not too far into the game.