well each business involved with risk, there isn't 100% rate for sucess, I didn't play aion and tera, no gw2 and wildstar either, because they are bloody similar, too much western style, black desert, archage also has too much west elements, I have played 5 years WOW, and that's it, I have no interest in others mmorpg at all, because no matter what, they are all same, tank/dps/healer whatever all came from WOW, combat system changed to non-target/target, don't care, it's still a fight, lose and win. What I can say it's about this game, B&S is the first game that drag alot west players in, but ncsoft didn't notice that and decided drop it due to aion and tera failed. It's just not exciting if you are holding onto hope for an English release. No matter which version of Blade & Soul you play now or intend to play later, 2014 is an exciting year as it expands into China, Japan, Taiwan, and Russia and even receives its own anime series. It is likely the Russian and Taiwan servers will be as easy to get into as the Chinese servers, and the Russian servers will very likely have much better international ping than their Chinese counterpart. It's disappointing as someone hoping for an official localization, but the game's releases in other regions are something to look forward to. In short, Blade & Soul NA and EU were dead before they even began. NCSoft may not be able to afford that expense on a gamble. The amount of text (due to NPC dialogues) and voice acting is borderline excessive. To top all of the above off, simply translating the game would be a lengthy and costly affair. This event not included in list of good things about the game. Unfortunately that would probably not be enough to hold your average North American nor European gamer. While the above can be disappointing, the game makes up for this in sleek combat, beautiful visuals, fast-paced PvP, and an engrossing wuxia-style story. Not only that, but the world feels small despite the qing gong abilities and questing brings nothing new to the table. Blade & Soul's evolution system makes gear grind an all-game affair. With the company's primary focus being on Wildstar's launch for 2014, they may choose to skip localizing the niche Blade & Soul for the West altogether.Īnyone who has played the game for more than a few weeks can understand why NCSoft is pensive to release Blade & Soul to an English audience. NCSoft (NCWest in North America) has a long history of their localized Korean games just not doing well in the West.
It wouldn't be hard to make more than their North American branch does sans Guild Wars 2. The question that arises is: Could Russia be a more profitable market for NCSoft than North America and Europe? Judging from their earnings reports from 20, it very well may be. It is unlikely releases outside of China will carry over its fatigue system. All three are mentioned to be based on the current Chinese build of the game.
The release of Blade & Soul in Japan and Taiwan is no secret, but the Russian release is a bit of fresh news. The earnings report shows Lineage, Guild Wars 2, and Aion as their top earners the conference call reveals Blade & Soul is heading specifically to Japan, Taiwan, and Russia this year - with no other territories listed.
NCSoft recently released their 2013 earnings report, along with their Q4 2013 conference call.